Archive for the ‘Nintendo’ Category

Recap 2-Chip SNES SNESP-CPU-02

Mittwoch, September 7th, 2016

Here we go with CAP List for a  SNESP-CPU-02


UWRC NES japanese Famicom Controller

Donnerstag, Juli 21st, 2016

For make it fit into a japanese Famicom Pad you have to cut the PCB at the edges and re add the cutted circuit board.

IMG_8077 IMG_8085 IMG_8098 IMG_8094 IMG_8087 IMG_8091 IMG_8104 IMG_8101



Freitag, November 6th, 2015

This week I got a new toy called UWRC for NES. Thanks micro :-)
I have to put the PCB into the NES and with the help of a dremel and a cutter knife it fitts perfectly, like every UWRC PCB from micro.


Now its time to put the receiver inside my Famicom A/V

You have to gut a circuit at Pin 4 from the Controllerport and wire it like on the picture.

Now it works with UWRC Controller and Real Controller too.


As I have a RGB Mod from Tim Worthington inside and the helper PCB from borti you have to wire the helper pcb “behind” the cutted wire



But we need some Input and Led Display too.

Here I wanted to make it incognito like possible and put the LEDs through the cooling openings.

NES_UWRC_1_ (8)

NES_UWRC_1_ (7)

The only “bad” part was the reset button.
But you didn’t see it at normal viewpoint to the Famicom

NES_UWRC_1_ (3)

NES_UWRC_1_ (4)

NES_UWRC_1_ (5)

NES_UWRC_1_ (11)

NES_UWRC_1_ (9)

NES_UWRC_1_ (10)

8Bitdo SFC30 Gamepad optimized

Dienstag, Juni 30th, 2015

Recently I got some Pads from

If you want to buy some Look here

Great bluetooth Pads working on tablets, iphone, ipad, android phone/tablets, Windows, MAC, Nintendo Wii, Retrocon…

The SFC30 is looking like a SNES Controller and reached it around 80-90%. But I want it 100%

So I put the PCB of a SFC30 into a original SNES Controller. You need only some drilling and its a fast job.

Look here for some pictures during the process

sfc30_to_snes (2)

sfc30_to_snes (3)

sfc30_to_snes (5)

sfc30_to_snes (8)

sfc30_to_snes (9)

sfc30_to_snes (1)

sfc30_to_snes (12)

Super Famicom PAD MOD to work with PAL SNES

Dienstag, Juni 30th, 2015

Hi Folks,
there are two ways to make Super Famicom Pads work on a PAL SNES.

a) You can mod the ControllerPort inside the PAL SNES and shortcut the 4 diodes with some wire.


b) You mod the controller inside

I found different PCB generations inside the SuperFamicom. A PCB copyright 1992 shows with big arrows: Only P


OK I have a look inside a PAL SNES Controller and shows to me: R1=1,2kOhm and R2=3kOhm.
I done a quickshot with standard Resistors and used 1,2k and 3,3k. And :-) Yeah a japanese Controller is working on my PAL SNES.

A “older” japanese PCB from 1991 is missing the two resistor spaces. After checking the cirquits at 1992 Layout, no problem for this layout too.

Put 1,2kOhm between Pin 5 and Pin 4 and

3,3k between Pin 5 and Pin 3

of the ControllerCable Connector and it works too


Have Fun


SNES prof. Cleaning and retrobrightner

Dienstag, April 21st, 2015

look here for a snes looking not good





After some cleaning and 1-2 weeks in sun and a retrobright lotion it looks really nice again






Digital Audio Output for SNES

Dienstag, Dezember 9th, 2014

nothing new. But I tried it today :-)

With the help of a IC XMITTER DGTL 192KHZ 28SOIC and the pcb from borti it is a easy mod.

I removed the RF-Modulator and put the TSOP LED in place

digital_audio_orig (Medium)

digital_audio (Medium)

digital_audio_1 (Medium)

digital_audio_after (Medium)

Wii Harddisc Case

Donnerstag, Juli 28th, 2011

I am in search for a nice Harddisc Case in white, but I didn’t find any nice looking case…

After this I decided to put a 3,5Zoll Sata Harddisc into a broken Wii.
I am planing to use the original Power Supply and the original USB Connectors.
wii_hd_case_final (Custom)

I opened the wii and removed all until you only have the main PCB inside

I removed to parts (red marked) to disable the USB Wires into the mainboard and connected the USB Cables from the USB/Sata Connector to the onbaord USB Port

wii_hd_case_usb_wires (Custom)

The power is taken from the Top Site of the mainbaord. Here I have to remove the original Fuse (red marked) to avoid getting any voltage to the mainboard.

You can get 12V to power up harddisc from the right site of the fuse.

GND is found at the edge of the mainboard.

I placed a standard 7805 voltage regulator to get the 5V for the Harddisc

wii_hd_case_fuse_remove (Custom)

Here you can see original case of the used USB/Sata Connector

wii_hd_case_USB_Adapter (Custom)

all together

wii_hd_case_complete (Custom)

I extended the power Led of the USB/Sata Adapter to the original power LED of the wii

wii_hd_case_Power_Led (Custom)

And here you can see the final backsite with connectors

wii_hd_case_back (Custom)

SNES SNOW WHITE or “apple white”

Donnerstag, Januar 20th, 2011

I do some work for a customer. He wanted a switchless mod and asked me if I can do a paintjob.

As it was very cold in Dezember, I decided to give it away to a car painting company.

It took time but it was good to wait.

Look here for the professional look of a SNES in “apple white”

snes_snowwhite (5)

snes_snowwhite (4)

snes_snowwhite (6)

compare with a wii

snes_snowwhite (11)

snes_snowwhite (9)

snes_snowwhite (10)

snes_snowwhite (8)

SNES CIC switchless Mod at a USA/japanese SNES

Montag, Juni 14th, 2010

Thanks to Maximilian Rehkopf alias ikari_01 we can proudly present a new switchless Mod for the SNES.

Today I am using a japanese SNES. It works with a USA SNES too. It has the same layout.

Here you can find more information: (german) (english)

The mod is using a PIC 16F630 with the following code: supercic

There are two ways to get the new CIC working.

a) with original CIC still onboard

To get the supercic working you have to lift the following pins of the original CIC.

Pin 1,2,10 and 11

b) removing the original CIC and add a 10k from Pin 8 to GND.

I will make use of way b) here:

Remove the original CIC (here you can see some pictures of a PAL SNES.
Its the same at the japanese/USA SNES.


The usual 50/60Hz Pins:

You have to lift PPU2 Pin 30 and lift PPU1 Pin 24 and wire it together to Pin 12 @Pic12f630.

The Console is set to 60Hz if you set both Pins to GND
The Console is set to 50Hz if you set both Pins to 5V


Here you can see the wiring of the pic with ikari_01 Code:


First we have to put some 5V at the PIC.

You can set the PIC into 2 Modes

a) Pin 4 to 5V (I used this Mode, see the red wire)
b) Pin 4 to GND

And please set Pin 7 To 5V (PIC is set to RGB-LED Mode (common anode).
Take 5V From the Pin 81 of the nearby IC


some pictures of more wiring




To do the LED Mod you have to remove the original LED at the controller port.
You can shortcut the original Resistor of the LED, if you want the full power of the RGB-LED ;-)
With a RGB Led you can choose 2 of the 3 colors you wish. I am using the normal colors red and green.


You can use two different LEDs:

a) a Duo-Led with common cathode (GND)
You have to set Pin 7 of the PIC16F630 to GND

b) a RGB-Led with common anode (plus)

Look here for a picture:


Some Info about the usage of the superCIC.

You can change between 50/60Hz and Auto Function by pressing the Reset Button for longer as around 0,5 sec. The current Status is shown by the DUO-LED. (red=60Hz, green 50Hz, orange=Auto).
After releasing the Reset Button the mode will be active. The SNES will not reset at this moment.

a) 50Hz Mode is active (green)

If you insert a PAL-Game, it will start with 50Hz
If you insert a NTSC-Game, it will start with 50Hz (if Pin 4 is set GND)
If you insert a NTSC-Game, it will start with 60Hz and switches to 50Hz after 9 sec. (if Pin 4 is set 5V)
If you insert a Game without CIC, it will start with 50Hz

b) 60Hz Mode is actice (red)

If you insert a NTSC-Game, it will start with 60Hz
If you insert a PAL-Game, it will start with 60Hz (if Pin 4 is set GND)
If you insert a PAL-Game, it will start with 50Hz and switches to 60Hz after 9 sec. (if Pin 4 is set 5V)
If you insert a Game without CIC, it will start with 60Hz

c) Auto Mode is actice (orange)

starting the Game in its native frequence.

If you insert a NTSC-Game, it will start with 60Hz
If you insert a PAL-Game, it will start with 50Hz
If you insert a Game without CIC, it will start with 60Hz
Here you can see a video, how the switching is working:

Here you can see a US-Unit with a RGB Led using blau and red part of the LED: