Archive for März, 2011

some Infos about the turning area of Retroarcade

Donnerstag, März 31st, 2011

Hi Folks,
here you can find some pictures of the rotating parts needed to make the retroarcade turnable.
retro_turning_pcb

he build in turning PCB is capable to turn the screen via one signal
on = turn to vertical
off = turn to horizontal

I handle it via a a conductor and a keyboardencoder. Here I am using the led for SCR to output the signal

This PCB makes the degauss

powered with 230V  (Europe) and with the help of  the two PTCs

retro_degauss

Here you see the rotating mechanisem from backsite (not much)

retro_back

Scary Ghost for Scared Stiff or Monsterbash

Montag, März 28th, 2011

I found a ghost and have done a led mod.
This time I tried to hide the leds because a ghost don’t have eyes.
So I have to paint the insite of the eyes black (it looks more scary) and put the LEDs far insite the eyes.
Look here how it appears
I am not sure in which Pin it could fit. I am thinking about Scared Stiff.

ghost_00

First I have to open it

ghost_01

painted the eyes insite black

ghost_02

ghost_03

Video:

Here is a try to put it in a MB
But I am not sure if the led eyes flashing is bright for replacing the original flasher effect…

ghost_try (Small)

Rotating UFO meets Attack from Mars

Freitag, März 25th, 2011

Thanks to Axel of flippermuseum.eu  it was possible to test my motors in an real AfM.

Here you see the first pics and video

The Motor includes two functions:

a) replacement for the original flasher

b) two wires for connecting the motor to a insert lamp.

The Motor:

You can see the four Leds for the flasher function. Plug’n Play and the flasher is working

afm_motor_02

the two wires are connected here to the upper Lights, so you can easy see which is on

AfM_Rotating_Ufo_Mod_01

AfM_Rotating_Ufo_Mod_02

AfM_Rotating_Ufo_Mod_03_both_clockwise

Video:

Rotating UFO for Revenge From MARS duo color MOD

Donnerstag, März 24th, 2011

Today I got the new plastics I created to make the 8 holes of the RfM Ufo light up in red.

Here you can see all the plastics:

RfM_dual_color_MOD_01

I was using a new green Flasher CAP and cut some plastic at the outer site.

To see the red light only at the 8 holes I have to cover the innersite  of the UFO with black adhesive

RfM_dual_color_MOD_02

Here you see the lighttransmitter pins connected with the help of  some glue

RfM_dual_color_MOD_03

here you can see how it looks with the sticks

RfM_dual_color_MOD_04

The Motorpart:

Here I have to do the 4 LEDS for the flasher replacement up at the gear. Now with the help of the plastic its easier to solder

RfM_dual_color_MOD_07

Here you can see the 4 red Leds

RfM_dual_color_MOD_05

site view

RfM_dual_color_MOD_06

together

RfM_dual_color_MOD_08

RfM_dual_color_MOD_09

Here you can see it into the RfM

RfM_dual_color_MOD_10

RfM_dual_color_MOD_11

RfM_dual_color_MOD_12
Video:

Theatre of Magic Magic Doves

Mittwoch, März 16th, 2011

I only have the rabbit mod for ToM and saw somebody else have put some little doves into the pinball.
I tried it too with the usual led modding and the help a 3mm power led in white it looks like this.
ToM_Dove_01

ToM_Dove_02

ToM_Dove_03

ToM_Dove_04

You can connect it with alligator connectors to a insert lamp and I will try it later in my pinball and looks where to place and connect.

ToM_Dove_05

ToM_Dove_06

Today I got the plastics

ToM_Dove_07

total

ToM_Dove_08

at the right place

ToM_Dove_09

ToM_Dove_10

Rotating UFO for Attack From Mars Proof of Concept

Dienstag, März 15th, 2011

My little motor needs a redesign for Attack from Mars, because the flasher only on for a short time.

The ufo didn’t turn in this short time.

The Bulb is powering the 4 Leds around the motor as flasher replacement and added 2 more wires with alligatorconnectors to power up the motor. The two wires can connected to any insert lamp under the playfield or GI if you want to turn it all the time…

afm_motor_01

afm_motor_02

Look here into my little video and there is in real a attack from Mars and the answer which one is better is ansered thanks to the attack of my little UFO in medieval time…

I will try the motor in a real AFM in around 2 weeks thanks to www.flippermuseum.eu.

Video:

Rotating try to add red color to outer saucer area

Donnerstag, März 10th, 2011

Today I do a quick try to add a red color to the outer 8 leds of the saucer.

Its only a work in progress try and it looks not good.

In the next step I will make a plastic and use some lighttransmitting plastic to transport the light to the 8 points of the saucer…

rfm_try_red_01

rfm_try_red_02

rfm_try_red_03

Rotating Ufo for RfM and Attack from Mars

Mittwoch, März 2nd, 2011

After my LED work its time to do some moving stuff

Here I got the idea to make the flashing Ufos rotate…

I found a litte motor and put some Leds around it to make it work.

It will be easy to do in the final product. You only have to remove the original bulb and replace it with the gearmotor with Leds around it.

Here you see the gear plastic it will fit into the flasher cab and make it rotate with the help of the motor

rfm_motor_01

rfm_motor_02

First try for the motor

rfm_motor_03

some resistor to make the speed ok

rfm_motor_04

some leds to make the flasher work again

rfm_motor_05

motor into the ufo flasher cab

rfm_motor_06.5

here you got a first look of rotating…

rfm_motor_07

ingame:

RfM_rotating_small

Video:

today I got the right sockets for the motors…

with_socket

some cutting, soldering…

with_socket_2

socket_3

with both rotating

both_rotating

what you will get

what_you_get

how to exchange…

turn flashercab to remove the ufo

exchange_01

remove the original lamp

exchange_02

insert the motorset

exchange_03

exchange_04

insert the plastic gear ring into the flashercap

exchange_05