Archive for the ‘Universal PCB’ Category

UWRC NES PCB into a new NES Mini Controller

Dienstag, Dezember 12th, 2017

Today I tried to upgrade a new NES Mini Controller with the UWRC PCB from micro.

And it works great

uwrc_nes_mini_Controller (2)

left old uwrc Controller NES, right new NES Mini Controller

uwrc_nes_mini_Controller (3)

you need to remove this here and make the led hole bigger and as usual the opening for the usb connector for loading

 

upcb Amiga Cable

Dienstag, November 24th, 2009

Hi Folks,

today it’s time to make amiga upcb working.

In the original Document of neogeo.h the +5V at older Videogame Systems are defined at Pin 5 of the SUB-D 9 pin Connector, but for amiga it’s wrong: Here we can find it at Pin 7 of SUB-D 9 pin Connector.

Amiga Pinout

Amiga Pinout

Amiga

Pin Description

1 UP (brown)
2 Down (red)
3 Left (orange)
4 Right (yellow)
5 (green)
6 Button 1 (blue)
7 +5V (purple)
8 GND (grey)
9 Button 2 (black)

Sub D 15

Pin Description

1 8 (GND) grey

2

3

4 9 Button 2 (black)

5 6 Button 1 (blue)

6 4 Right (yellow)

7 2 Down (red)

8 5 (VCC 5V) (purple)

9 Low

10

11

12

13

14 3 (Left) orange
15 1 (Up) brown

Buttons1

Buttons1

Buttons

Buttons

If no Buttons are working. Try to press the 3 grey Buttons at powerup or
Press the three green Buttons at powerup

DC Padhack

Montag, November 16th, 2009

Hi Folks,

here you can find how to a padhack for the original DC Pad including making of the DC-Cable for it.

Buy upcb

Ordering Dreamcast Pad for Padhack

Ideal XBOX360 Pad for Padhack

Padhack:

Piggy Connector Pinout

Piggy Connector Pinout

Pin Color
1 black VCC Pin 2 (blue) Pin 2 CN1
2 white 7 Hard Punch FIE=FIERCE Left Trigger
3 grey DOWN DOWN
4 purple UP UP
5 blue RIGHT RIGHT
6 green LEFT LEFT
7 yellow 1 SHO=SHORT Light Kick A (green)
8 orange 5 JAB Light Punch X (blue)
9 red 2 FOR=FORWARD Medium Kick B (red)
10 braun 6 STR=STRONG Medium Punch Y (yellow)
11 black L-PB SEL=SELECT
12 white R-PB RB0 Start Start
13 grey 3 ROU=ROUNDHOUSE Strong Kick Right Trigger
14 purple
DC 1 Pin 1 (red)
Pin1 CN1
15 blue
GND  Pin 3 (black)
Pin3 CN1
16 green
DC 2 Pin 5 (white)
Green usb cable
17 yellow RA1 LTrigger
18 orange RA0 LButton
19 red DC PB Select
20 braun RB4 Guide

Pictures:

Wiring Points

Wiring Points

Wiring in Detail1

Wiring in Detail1

Wiring in Detail2

Wiring in Detail2

Wiring in Detail3

Wiring in Detail3

Dreamcast Cable:

Pictures of Sub-D 15 pin male:



soldering

soldering

DC Pinout

DC Pinout

DC-Connector CN1 Sub-D 15 pin male: Pin Description Pin Description 1 Serial A (red) 1 3 (GND) 2 VCC +5V (blue) 2 Low 3 GND (black) 3 Low 4 Sense (green) 4 High 5 Serial B (white) 5 High 6 Low 7 Low 8 2 (VCC +5V) ______________________ 9 NC - 10 High 11 High 12 NC - 13 1 Serial A (red) 14 5 Serial B (white) 15 Low

UPCB Playstation Cable

Montag, Oktober 19th, 2009

today I got my PSX Cable to work.

It is the 3rd extionscable I was using.

Dedicated Digital Playstion cable for UPCB

Console Function Color D-Sub Bridge Bridge Function Color
1 DATA brown 1 Low GND black
2 CMD orange 2 Low
3 7 to 9V white 3 Low
4 GND black 4 High
5 3,4V red 5 ATT yellow
6 ATT yellow 6 Low
7 CLK blue 7 Low
8 n/c 8 High VCC red
9 ACK Green 9
10 High
11 Low
12 CMD orange
13 ACK green
14 DATA brown
15 CLK blue

psx_plug

psx_wiring

Playstation

Playstation

upcb PC-Engine Cable trouble

Freitag, Oktober 16th, 2009

I currently trying a PC-Engine Cable but it didn’t work :-(

testing with: 2 differnt ucpb rev 2.1 Software 2.5 BP

Have checked both a white pce and a jap. Duo Engine.

white_engine

pce_duo

Here is the wiring

pce_minidin

Checked the VCC and Gnd with a Multimeter

pce_subd15

wiring2

wiring1

upcb GameCube Cable

Freitag, Oktober 16th, 2009

Usage (short Version)

Start: Stick is reported to D-pad only instead of both D-pad and left analog
Select: Stick is reported to left analog only instead of both D-pad and left analog
Strong+Forward: Smash Brother Basic mode
Fierce+Roundhouse: Smash Brothers Advance mode

gamecubelayout

Pictures of Sub-D 15 pin male:

gamecube_cable1

Look into the Gamecube socket

Look into Gamecube socket


Pin Description GameCubePort

1 VCC 5V (green)

2 Data in (yellow)

3 GND (blue)

4 GND (red)

5 – (white)

6 3,43 V (black)

7 gnd (shield)

Sub D 15 pin

1 4 (GND) blue, red, shield

2 Low

3 Low

4 Low

5 High

6 Low

7 Low

8 1 (VCC 5V) green

______________________

9 NC –

10 High

11 High

12 NC –

13 NC –

14 2 (Data) yellow

15 High

USAGE in DETAIL

1. Default [automatic if you didn’t select any other mode] Stick gets reported to both right analog and d-pad. Select is Z, Start is start, and the layout is:
YXL
BAR
2. D-pad only [hold Start when plugging in.] Same as default, but the stick is only reported to the d-pad. Right analog always in neutral.
3. Analog only [hold Select when pluggin in.] Same as default, but the stick is only reported to the right analog stick. D-pad is always in neutral.
4. Smash Bros. Basic [hold Strong and Forward when plugging in.] 2,6 (A,X)Short is shield, Jab is A, Strong is B. Double tap a direction to dash. A+B+Direction does a smash attack using the C stick. Select is a dpad down taunt.
5. Smash Bros. Advanced [hold Fierce and Roundhouse when plugging in.] Buttons same as Smash Bros. Basic, but include forward as ‚jump‘ (just the Y button), fierce as ‚run‘, and roundhouse as ‚lock‘. Shield button will do a half-pull on the trigger with no click unless the ‚run‘ button is pressed as well; then it will do a full pull with click so you can choose which type of shield you need for hit recovery, L-cancelling, whatever. ‚run‘ button also makes the analog stick report as all of the way in the direction you want, instead of just a little bit, so you can choose to walk or run, tild or smash.’lock‘ button is for complex C-stick manuevers. It locks the analog stick where its at, and your stick will control the C-stick until you release the lock button. So, to do Peach’s floating b-air, jump and hold up on your stick, hold the lock button, and move the stick to the left or right.

uPCB Soldering

Mittwoch, Oktober 14th, 2009

here are some pictures where you can see how to assemble a UPCB Rev 2.1

labelledupcb21qx9

First we have to make the pcb working. Two 4,67k on the botton are not neccasary

upcb_soldering (1)

upcb_soldering (2)

upcb_soldering (3)

upcb_soldering (4)

upcb_soldering (5)

upcb_soldering (6)

upcb_soldering (7)

upcb_soldering (8)

upcb_soldering (9)

upcb_soldering (10)

upcb_soldering (11)

Universal PCB XBox360 Padhack (Piggyback)

Mittwoch, Oktober 14th, 2009

Hi Folks,

for playing x360 with the universalpcb you will need to hack a x360 Pad.

We use a MadCatz Arcade Gamestick Item#4758.

picture of arcade gamestick

picture of arcade gamestick

It will be easy to hack, because you will need no inverting the R-Trigger and L-Trigger Buttons, it’s cheap, you can solder directly to the buttons and it’s common Ground.

We have some in stock: here

You have to dissassemble the complete pad including the R-Trigger and L-Trigger Potis.

Connector on UPCB
Connector on UPCB

Pin Color
1 black VCC Red usb cable
2 white 7 Hard Punch FIE=FIERCE RButton
3 grey DOWN DOWN
4 purple UP UP
5 blue RIGHT RIGHT
6 green LEFT LEFT
7 yellow 1 SHO=SHORT Light Kick A (green)
8 orange 5 JAB Light Punch X (blue)
9 red 2 FOR=FORWARD Medium Kick B (red)
10 braun 6 STR=STRONG Medium Punch Y (yellow)
11 black L-PB SEL=SELECT Back
12 white R-PB RB0 Start Start
13 grey 3 ROU=ROUNDHOUSE Strong Kick LButton
14 purple
XBOX360_1 D- (white)
White usb cable
15 blue Gnd Black usb cable
16 green
XBOX360_2 D+ (green)
Green usb cable
17 yellow 4 RA1 LT „hardest“ Kick LTrigger
18 orange 8 RA0 LB „hardest“ Punch RTrigger
19 red XBOX PB Select (high when in use)
20 braun RB4 Guide (press LeftPinballB+RightPinballB) Guide
Frontside of the MadCatz Pad

Frontside of the MadCatz Pad

frontside including Wires

frontside including Wires

Backsite including Resistors 10k

Backsite including Resistors 10k

ButtonLayout